Automated Presentation of directory src/tutorials/custEducation/opengl1/examples/lighting/

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to compile programs in the above-indicated sub- directories/trees,
one must load libglut. inst-able images of GLUT v3.1 are located at
toolbox/src/exampleCode/opengl/GLUT/inst/


README file from "lighting" directory

      ~opengl1/examples/lighting README

            Copyright 1991-1996, Silicon Graphics,  Inc.
            Technical Education Development
            All Rights Reserved.



    normals.c - demonstrates how to specify normals for lighting.
		The red lines represent the direction of the normals.
 
	Left Mousebutton        - move eye position
	Middle Mousebutton      - change twist angle
	Right Mousebutton       - move up / down to zoom in / out
	Escape Key              - exit the program


    materials.c - Use material properties to change the color and
		reflection models for some objects
 
	Left Mousebutton        - move eye position
	Middle Mousebutton      - change twist angle
	Right Mousebutton       - move up / down to zoom in / out
	<R> Key         	- reset viewpoint
	Escape Key              - exit the program

 
    colorMaterial.c - demonstrates the use of glColorMaterial 
		to quickly change material properties.
 
	Escape key              - exit the program


    lightIntensity.c - Use light properties to change the color
                       of the light in our scene.
               
	Left Mousebutton        - move eye position
	Middle Mousebutton      - change twist angle
	Right Mousebutton       - move up / down to zoom in / out
	<a> Key 		- toggle ambient light intensity on/off
	<d> Key 		- toggle diffuse light intensity on/off
	<s> Key 		- toggle specular light intensity on/off
	<R> Key         	- reset viewpoint
	Escape Key              - exit the program
                       

Files of interest from "src/tutorials/custEducation/opengl1/examples/lighting" directory

Source

Documentation

Reference


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Copyright © 1996, Silicon Graphics, Inc.